SIG
La grande soif!
Game | February 2009
Second flash game for SIG with a game engine and a game concept totally different from the previous one. Promoting the good quality of the Geneva water ("eau de Genève"), the game introduces the same character, behind a bar, being a temporary waiter faced to angry and thirsty clients.
Using the same "lite framework" on three levels, I have developed some updates like the keyboard managment and the clients behaviour (queue system when people are waiting for their command).
Develop in AS3 with the LABEL agency.
technology
conception : 50% / 100%
design : 0% / 100%
development : 100% / 100%
managment : 50% / 100%
design : 0% / 100%
development : 100% / 100%
managment : 50% / 100%