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SIG

La grande soif!



Game | February 2009
Second flash game for SIG with a game engine and a game concept totally different from the previous one. Promoting the good quality of the Geneva water ("eau de Genève"), the game introduces the same character, behind a bar, being a temporary waiter faced to angry and thirsty clients.

Using the same "lite framework" on three levels, I have developed some updates like the keyboard managment and the clients behaviour (queue system when people are waiting for their command).

Develop in AS3 with the LABEL agency.
technology

flash xml

conception : 50% / 100%
design : 0% / 100%
development : 100% / 100%
managment : 50% / 100%