SIG
Sortez les gilets
Game | October 2008
First flash game for SIG to promote the new environmental campaign on the Rhône cleanliness.
This game is based on a "fake 3D" simulation and on a collision detection.
The game engine is developped on three dynamic levels, where highscores are increased when you collect all wastes (barbecue, dogs..)
I created a "lite framework" to manage various points : highscores, timers, keyboard and screens managment (Game Over screen, New Game screen, ertc..)
Develop in AS3 with the LABEL agency.
technology
conception : 50% / 100%
design : 0% / 100%
development : 100% / 100%
managment : 50% / 100%
design : 0% / 100%
development : 100% / 100%
managment : 50% / 100%