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SIG

Sortez les gilets



Game | October 2008
First flash game for SIG to promote the new environmental campaign on the Rhône cleanliness.

This game is based on a "fake 3D" simulation and on a collision detection.

The game engine is developped on three dynamic levels, where highscores are increased when you collect all wastes (barbecue, dogs..)

I created a "lite framework" to manage various points : highscores, timers, keyboard and screens managment (Game Over screen, New Game screen, ertc..)

Develop in AS3 with the LABEL agency.
technology

flash xml

conception : 50% / 100%
design : 0% / 100%
development : 100% / 100%
managment : 50% / 100%